FIFA 14 | |
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Developer(s) | EA Canada |
Publisher(s) | Electronic Arts |
Series | FIFA |
Platform(s) | Wii |
Release date(s) | NA September 24, 2013 AUS September 26, 2013 EU September 27, 2013 |
Genre(s) | Sports, Soccer |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Fueled by EA SPORTS IGNITE, FIFA 14, FIFA 14 - Legacy Edition in Europe, will feel alive with players who think, move, and behave like world-class footballers, and dynamic stadiums that come to life. Players have four times the decision making ability and feel alive with human-like reactions, anticipation, and instincts. With 10 times more animation depth and detail than previous consoles, FIFA 14 delivers the dynamic movements and bio-mechanics of the worlds best footballers. Players are agile and athletic as they plant, pivot and cut, and explode out of each step. The increased fidelity has a game-changing effect on gameplay. Plus, the artistry and athleticism of footballers will come to life with the addition of hundreds of new types of skills and hundreds of new behaviors. And for the first time ever, fans will feel the electricity of a living stadium as the emotions of new 3D crowds rise and fall around the stories on the pitch.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with FIFA 14 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0 | Windows 10 | Intel Core i5-4200U @ 1.6 GHz | NVIDIA GeForce GT 840M | Up to 60 FPS, some issues with the sound and framedrops when you see the replay when you score | Willy |
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